
Wednesday, 5 March 2008
Ambient Occlusion 2
Once I have worked out how to make ambient occlusion on the simple primitives i tried to make it on my actual model. And what a surprice! mental ray doesn like my textures, it simple gives me and error mesagge saying this jpg. files are not recognizable. I have found a way around it by dublicating the scene and deleting all the materials and history of the objects (because of that i won't be able to work out if ambient occlusion works for bump maps, there are plenty of them on the crown body) Only then ambient occlusion worked well.


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